WORK EXPERIENCE
Unreal artist, Technical Artist, Environment Artist, Unreal support at CGSOS (April 2022 - June 2023)
Character Retopology (cloths), Assets LookDev and SetDressings for CGSOS (2018)
3D Generalist in iOs Game, Swords of Anima http://www.swordsofanima.com/swords-of-anima/
Professional Portfolio (requires password) https://rubenroldan3d.wordpress.com
STUDIES:
Animum Creativity Advanced School (2016/2017) Modeling Characters Master's Degree
Bachelor of Fine Arts (2009) / Animation Course in Flash MX (2005) Universidad Miguel Hernández (UMH) /Miguel Hernández University.
Specialist degree in 3D animation for film and video games from the Universitat Politècnica de València (2011).
Master of Middle and High School teachers (2010) Universidad Miguel Hernández (UMH) 600 hrs. theory/396 hrs. practices.
I worked creating levels in Unreal engine 4 and 5. I fixed levels, Technical support in Unreal 5.1. Created and fixes materials and shaders, I modeled assets and props for environments, Unreal support.
Cloth Retopology, Assets lookdev, Set Dressings.